Showing posts with label Java. Show all posts
Showing posts with label Java. Show all posts

22 December 2008

Foundation Website Creation with CSS, XHTML, and JavaScript


This book covers the entire process of building a website. This process involves much more than just technical knowledge, and this book provides you with all the information you’ll need to understand the concepts behind designing and developing for the Web, as well as the best means to deliver professional, best-practice-based results.

There is far more to building a successful website than knowing a little Hypertext Markup Language (HTML). The process starts long before any coding takes place, and this book introduces you to the agile development process, explaining why this method makes so much sense for web projects and how best to implement it. Planning is vital, so you’ll also learn how to use techniques such as brainstorming, wireframes, mockups, and prototypes to get your project off to the best possible start and help ensure smooth progress as it develops.

An understanding of correct, semantic markup is essential to any web professional, so this book explains how XHTML should be used to structure content so that the markup adheres to current web standards. You’ll learn about the wide range of HTML elements available to you, and you’ll learn how and when to use them through building example web pages.

Without creative use of Cascading Style Sheets (CSS), websites would all look largely the same. CSS gives you the ability to set your website apart from the rest while maintaining the integrity of your markup. You’ll learn how CSS works and how to apply styles to your pages, enabling you to realize your design ideas in the browser.

JavaScript can be used to make your website easier and more interesting to use. This book provides information on appropriate uses of this technology and introduces the concepts of programming using it. You’ll also see how JavaScript works as part of the much-hyped technique Ajax and in turn where Ajax fits into the wider Web 2.0 picture.

While a website is being built, it needs to be tested across multiple browsers and platforms to ensure that the site works for all users, regardless of ability or disability, and the book explains how best to do these tasks. Then, it discusses the process of launching and maintaining the site so that it will continue to work for all its users throughout its life-cycle.

The book concludes by covering server-side technologies, acting as a guide to the different options available and explaining differences between available products. With insights from renowned experts such as Jason Fried of 37signals, Daniel Burka of Digg and Pownce, and Chris Messina of Citizen Agency, Foundation Website Creation provides invaluable information applicable to every web project, regardless of size, scope, or budget.
In this book you’ll

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Creating Mobile Games Using Java



Creating Mobile Games: Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:

* Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
* Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
* Covers the new MIDP3
What You'll Learn

* Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games API.
* Add a truly professional look-and-feel to your Java ME games.
* Use threads, tones, and other media.
* Store and retrieve data and enable networking.
* Create advanced interactive messaging with optional APIs for multiplayer gaming.
* Explore a complete business model for independent developers (distributing their own games) as well as for larger companies.

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02 December 2008

Java Data Access: JDBC, JNDI, and JAXP!

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This hands-on guide shows Java developers how to access data with the new 3.0 Java Database Connectivity (JDBC) API, use LDAP-enabled directory services with Java Network Directory Services (JNDI), and manipulate XML data using Java APIs for XML Processing (JAXP).

Pick up this book to acquire the skills needed to effectively create Java applications that can access a variety of data sources. Learn the basics of JDBC 3.0 and how it relates to the Java programming language as a whole. Then from this base, build your knowledge by reading about common advanced uses such as connection pooling, JSP implementations, and Enterprise JavaBeans. You will also gain an awareness of several object oriented design patterns for implementing JDBC solutions, and gain a knowledge of JNDI and how to use it to store and retrieve data using LDAP.



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26 November 2008

Sams Teach Yourself Programming with Java in 24 Hours (4th Edition)

Sams Teach Yourself Programming with Java in 24 Hours (4th Edition)
Sams Teach Yourself Programming with Java in 24 Hours (4th Edition)
Sams | 576 pages | 2005-10-10 | CHM | 3,1 MB

If you have been wanting to learn Java, check out the newly revised fourth edition of the best-seller Sams Teach Yourself Programming with Java in 24 Hours. This step-by-step tutorial will teach you how to create simple Java programs and applets. Comprised of 24 one-hour lessons, this new edition focuses on key programming concepts and essential Java basics, has been improved by dozens of reader comments, and is reorganized to better cover the latest developments in Java. The book's coverage of core Java programming topics has also been expanded. A great starting point for learning Java, this book is also a great primer to reading sams Teach Yourself Java in 21 Days.

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22 November 2008

Teach yourself Java 6 in 21 Days



In just 21 days, you can acquire the knowledge and skills necessary to develop three kinds of programs with Java: applications on your computer, servlets on a web server, and browser-launched Java Web Start applications.
No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming.
Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all of the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most.
Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions.

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OReilly Java Extreme Programming Cookbook



O'Reilly | ISBN 0-596-00387-0 | Pages: 273 | English | PDF | Size: 1.5 MB

Preface
Anyone involved with the open source community or using open source software knows there are tons of tools available on the market. Keeping up with these tools, and knowing which tools to use and how to use them, is an intimidating road to travel. We hope to simplify your journey by showing concise, useful recipes for some of the more popular open source Java tools on the market today. We show you tools like JUnit, JUnitPerf, Mock Objects (more of a concept), and Cactus for testing Java code. We show how to generate EJB files using XDoclet, too. All tools discussed in this book are completely executable through Ant, allowing for a complete and stable build environment on any Java-enabled platform. This is also a book about Extreme Programming (XP), which led us to choose the tools that we did. The XP software development approach does not depend on a particular set of tools; however, the right tools certainly make following XP practices easier. For instance, test-first development is a cornerstone of XP, so most of the tools in this book are testing frameworks. XP also demands continuous integration, which is where Ant fits in. We are big fans of automation, so we cover the XDoclet code generator as well as describe ways to automate deployment to Tomcat and JBoss.

Audience
This book is for Java programmers who are interested in creating a stable, efficient, and testable development environment using open source tools. We do not assume any prior knowledge of XP or the tools covered in this book, although we do assume that you know Java. The chapters generally open with simple recipes and progress to more advanced topics.

About the Recipes
This book is a collection of solutions and discussions to real-world Java programming problems. The recipes include topics such as writing JUnit tests, packaging and deploying server-side tests to application servers, and generating custom code using XDoclet. Each recipe follows the same format. A problem and brief solution is presented, followed by in-depth discussion.

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10 July 2008

Java in 60 Minutes A Day


Java in 60 Minutes A Day/by R. F. Raposa
Wiley; 1st edition May (30, 2003) PDF 800pages ISBN: 0471423149 English 7Mb

Description*Shows readers how to use Java to harness the power of object-oriented programming*Includes thirty one-hour lessons that recreate a typical week-long introductory seminar*Focuses on the Java 2 Platform, Enterprise Edition (J2EE)*Helps readers to develop skills that are critical to many Web services scenarios*The author was one of the first Sun Certified Instructors and has since taught Java to thousands of developers*Companion Web site features an online presentation by the author that follows along with each chapter and includes

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